VR GIS
This page updated: February, 2011
PLATO: (Points, Lines, Areas, Text attributes, Object movement)
OII: (Operation Influence Interest) Definition
Development History list (ancient .. OBE)
VR GIS Over View as of 13 October 2004 this page is left as a historical marker... not much has changed... and I do not think it necesssary nor right to continue changing this page. Monthly changes..accomplishments are now being written in the Home page.
Preview - Inventory using ILH. Analyze (Object identification) and View moving objects (Life), Objects (Fractal), Surface (DTM), Surface visible attributes (Image and GRIP), and Surficial Layers (Tracer and Voice). Collate views using SOS MAP.
- Overview of all programs and their interaction. All of these programs are in the process of changing from sundry DOS programs and ideas (allowed implementation due to Delphi and computer memory-speed improvements) into integrated-interrelated Windowed programs. Although the original of Dr. Guth's MicroDEM (running on an Apple II) was available during the time I was in the Army, these are my incarnations of what I perceive to be interesting solutions to Terrain Analysis (my concept of what Geography is).
- The plan is an initial release of all programs in a base state. The time line for release is in progress as most have been released (VR GIS and SOS MAP are waiting for OpenGL and Coordinate conversion-implementation... and thus Registration - Map Transformation capability). The current version intends to develop the integration between the programs and initialize OpenGL 3D graphic display. and then I discovered the need to develop GRIP(Raster) and then SOS MAP... at least to the point of 3D editing so that I can instill shapes into the other programs. So that is the real plan... work on GRIP (done), Coordinates (done), Tracer (done), 2D dlg editor (now.. paused until after updating Fractal3D (done), Voice (now) and ILH)... (my ISP changed so redo all a little and change the link in the About) (SOS MAP 3D edit) {then release VR GIS as a composite of all programs in 1 zip.. All at once allows use of Borland Libraries.. not worth it unless all at once as the Libraries consume more space than any 1 individual program}, till i finish 3D GL editing (skipped... using Milk Shape3D till 3D editor does 'itself'), then :
Second editions will be developed in the ILH [___].. Life [___].. Fractal 3D [___].. DTM [___].. GRIP ICE [___].. Tracer [___].. Voice [___].. SOS MAP treadmill [___].. VR GIS [___].. into the third edition and on to lightspeed...
[January February March April May June July August September October November December]
yeah yeah yeah as of June 2003, working out VR GIS and sundry data/dll perparers in preparation for doing SOS MAP. VR GIS itself is now thought to be a Scripted multi-computer Command and Control program driving SOS MAP display.
proposed Directory Structure (All programs in same directory with a few sub-directories.. Raster, Vector, ... data can be anywhere)
C:\Program Files\vrgis
- ILH (Image Locatable Holographics) (DIM)
- C:\Program Files\vrgis\data: common base data/Tutorials/...
- C:\Program Files\vrgis\filters: GRIP filters
- C:\Program Files\vrgis\projects Common + Metadata...
- C:\Program Files\vrgis\Thumbs Image thumbnail repository
Program synopsis
- (ILH) Image Locatable Holographics: The concept is a data management facility collecting available information (images-metadata), processed information (images-metadata) and updating project status in the ILH map. Vector: World of object types and database attributes. Raster: Thumbnails of world images linked as objects into Vector display. GIS: Multimedia metadata analysis-synthesis viewer.
- Image: Image Previews (Directory classification), Tree classification, with drop-on links to data manipulators (internal Image fx manipulations), (GRIP or choice), (DTM or choice), (Vector or choice), (SOS MAP or choice), (?).
- Locatable: databases of project type image result thumbnails displayed on a geographic base map.
- Holographics: Metadata of all projects .. databases: Photo-Raster Albums, Family tree, Vector data-meta data, Video, CD Rom, Statistics, Location, Movement, Time, Database, Help.
- Holographic geodesic information... a circular tree database
- Fractal: Fractals, Strange Math Graphics, and Random Terrain.
- Fractal generation
- Strange Attractors and computer generated objects
- randomly fractal 2D and 3D landscapes.
- Life: exists as automatons in a 2D/3D world. Variations on the 'rules' that govern their life.
- Life Cells.
- Cellular Automata exists as automatons in a 2D world... cells with attributes
- 3D automatons ... to be: Object files with internal behavior-movement-locomotive-goal characteristics capable of injection into SOS MAP for movement on-in the data world.
- Morph bitmap overlays (peoples-animal pictures) onto an automaton.
- DTM: Digital Terrain Mapping: Raster elevations( .bin, .deh, .flm... : htf) export to SOS MAP (3D TIN imposter)
- Tracer (Digitizer): Vector data input [ & Database...] export as .shp .. imported by SOS MAP 2-3D editor[dxf, dlg, shp...] ...
- VOICE (Vector): [2D Vector overlay viewer] {database and links}... Hydrology (Blue), Vegetation (Green), Urban (Black), Transportation (Red and black), Soils (Brown), Elevation (Brown).
- Link to ILH tree and Locatable: export as Ascii and .db fields. Import as Shape Point/Areas with links to databases of images and metadata.
- Vector extract-export to (1) Metadata database (2) Synthesized overlay (3) SOS MAP import as data layers.
- GRIP ICE (Raster): Investigate Images, Classify sensor response, Extract information
- Raster export classified-registered imagery <-to-> VOICE / SOS MAP import as layers.
- Raster ICE: Exports classified images as vector.dxf (.shp .dlg) for SOS MAP import as layers {Filters} {database and links}.
- SOS MAP: Current development is of (VR GIS) and SOS MAP (Surreal Object Synthesis Multimedia Analysis Product) to be released as a basic mouseable 3D 'cad' program : 3D file formats (.dxf, .shp, .3ds).
- (Surreal Object Synthesis Multimedia Analysis Product): {Analysis Location Movement Object Synthesized Transformations (ALMOST)}.
- {Surreal Object Synthesis (SOS)}
- {Vector Raster Locate Analyze Biomorph (VR LAB)}
- ... Someday life may evolve to perform a combination of Life on real and Fractal landscapes...
- VR GIS is currently only a Program loader (so not released). The idea is to have a program manager that tracks the operations of the other programs and maintains the databases. Projects directory is a central database storage directory of Projects, World Thumbnails, Rad, Rod, Video, Rave, databases. VR GIS itself is now thought to be a Scripted multi-computer Command and Control program driving SOS MAP display.
Image Processing types
GRIP ICE: process, classify, and extract-export imagery.
ILH Image: fx photos (annotate / edit / manipulate photos) for-in Image databases... Locate photos and images in Locatable and/or Vector.
Fractal 3D: fractal combinatorium and paint-editor.
The following are generally to do thoughts...
Program List: procedure - required variable
Results checklist matrices : Pixel algebra, Real matrix to filters
Known Operation -> location of dialog
Education- Help - relation of knowledge
3D Object Vector Attribute Database List Array Spreadsheet
Overlays Hide(-) Combine (+) Display (x) Separate (/) ?(%) ?(*) ?(@)
Boolean sets and-or-no-state (status)
Least squares
Topology
Registration Classification
Coordinate Conversion
Precision Accuracy
DMS-> Feet (Degree Minute Second)
DD-> Feet (Decimal Degree)
Stated facts to Hypothesis to conclusion: Implicit - Explicit
Input Store Process Output
Input: Data and operator choices
Data Formats .. Storage (on and off line) Conversion
Process..compute..Algorithm
Output-Display-Print-Files
Plot of Geo Globe tiles
'Adjust' landforms: Rough..Smooth.. Splat(Craters..Fissures..Mtn ranges).. Landforms
Types of Bitmaps to import-export (bmp,jpg,png,pcx,tga)
Bitmap by DelphiGL, G32, FastDib, Png Delphi, old pcx readers, jpg from Borland Delphi-jpg group
Dem: BT format, Bin with headers
Images: GeoPng (Geotiff) .. Png with internal attributes.. or a png with external header... already available
2D..3D Vectors import (3ds, md2,md3,mdl... ?; SDTS, TIGER, BTS, Ascii XYZ...)
export (dxf, shp, vtp object (stationary dxf+attributes.. movement md3+plus))
display POV internally through GL
Vector-Raster- Enhanced Meta File- Combined -VR,
Sensor
Resolution
X,Y,Z,T
Source, Organization, Source of data, History, Verified
Date recorded, Edited, Verified
Quality
Area covered, Continent, Lat Long, Band Path
SLAR 114: 38 241 600 1..6200 1..6168
SLAR 115: 38 247 768 1..6201 1..6168
Hydrology (Blue), Vegetation (Green), Urban (Black), Transportation (Red and black), Soils
(Brown), Elevation (Brown), Changes (Purple), NBC-EPA contamination (Yellow)
Loiacono considers the 12 most important factors in Web-site design: information, interactivity, trust, response time, design, intuitiveness, visual, innovation, flow, integrated communications, business process, and substitutability.
JARGON FILE, VERSION 4.3.1, 29 JUN 2001:
quality of code: monstrosity brain-damage screw bug lose misfeature crock kluge hack win feature elegance perfection
reliability of software: broken flaky dodgy fragile brittle solid robust bulletproof armor-plated
Tachyon Unit, E Platoon ({ABCD}Easy), Acme Company {BC}, 3rd of the 13th Holographic Bn {Hard Light, Photon, .. Black Hole, Heavy Metal}, 1st Light Brigade {2nd Armor, 3rd Cavalry, 4th Air Transport, 5th Chaos}, 649th Infantry Division (Mechanized) {9th Air Cav, 49er Subterranean, 3649th Armor}, 21st Corp (Armor), 3rd Army.
Copyright © 1991..2011 by Ivan Lee Herring